Takeover Tuesday with André Leite

An interview with André Leite: a motion designer and pizza lover from Brazil, currently living in Lisbon, Portugal.

Interviewer: Bella Alfonsi

Read time: 5min

 

 

Bella:

Thanks so much for joining us for Takeover Tuesday, Andre! Could you please give us a lil' intro?

André:

Hey there! I'm André Leite, a creative motion designer, punk rock enthusiast, and pizza lover, originally from Brazil, but currently rocking it in Lisbon, Portugal.

Bella:

How did your career in the motion industry start?

André:

This a long one…before diving into Motion, I went  through various "fun" jobs. I worked at a skate shop, a  tattoo studio, and also organizing music shows in  Fortaleza (my hometown). By chance, in 2008, a friend  invited me to work at a local TV network that only played  music videos. I've always had a passion for videos and  music, so when I saw the editing suites there, I thought  to myself, "This is where I belong, sitting in the air conditioning (Fortaleza is crazy hot!) and editing MTV style segments - this is perfect!” 

After learning how to edit, I started watching Andrew  Kramer's videos and gradually transitioned from editing  to VFX. I dived deeper into my studies through tutorials  and books. In other words, I was completely self-taught  on this journey.  

I then began working at commercial production  companies, where, in addition to editing and VFX, I was  also required to animate texts, icons, packshots, 

transitions, and more. It was there that I discovered the  magical world of animation. Although I sometimes  worked 14-18 hours a day and even slept several nights  on an air mattress in the editing suite, I can say that this  period was an intensive After Effects course. I faced all  sorts of challenges and never had enough time. I  struggled a lot, but I also learned a great deal. 

After working some years at the top video production  companies in Fortaleza, I moved to São Paulo, the land  of opportunities. If you stand still for too long on street  corner in São Paulo, a job might just fall and hit your  head. After a while, throught networking, agencies and  studios were constantly calling me to create explainer  videos, which I loved because I found working with  animation is much more enjoyable than VFX. I became  a freelancer and never looked back. After a few of  years, I wanted to challenge myself so, I bought "The  Animator's Survival Kit" and focused my studies on  character animation. And that's what I continue to do to  this day. 

 

A frame from André’s reel.

 

Bella:

With over 10 years of experience in the industry, how do you feel it has changed over time?

André:

Definitely, the amount of information and softwares is  crazy now! Back when I started was challenging to find study materials, especially for those who didn't speak  English. It was very rare to come across another motion  designer. Nowadays, if you open a pack of cereal, you might even find a motion designer as prize… 

Motion design has become incredibly popular. Every client wants or already has a motion video for their  company. With each passing day, there is new  information and techniques to study. At the same time, I  really feel motion design has evolved into a vast  international community, where practically anyone can  participate, whether they're working in the field or simply  appreciating the work. And events such as OFFF or Dash Bash really help to consolidate this sense of  Community. 

Bella:

What's the animation scene like in Portugal? Are your clients mostly there or do you find yourself working more internationally?

André:

When I arrived here in 2017, I was primarily working for the Portuguese market. It was great! I made a lot of networking connections, friends, and learned a lot. However, Portugal is a small country, and there aren't many clients with big budgets. So, gradually, I started seeking international clients to not solely depend on the local market. In my case, nowadays, I would say that I work 25% for Portugal and 75% overseas.I believe the studios here are doing the same, increasingly looking for international clients.

An undeniable fact about Portugal is the abundance of talent—there's truly a lot of it! However, when these talents are unable to work remotely, they often move to countries that offer better pay. Overall, I feel that with each passing year, the motion community in Portugal is stronger and more competitive.

 

Style frame from “Lagunitas IPA Day.”

 

Bella:

What's your process like for animating characters? What's your favorite thing about character animation?

André:

I'm a rebel who likes to do everything within After Effects, including the illustration, if possible. And I stick to the basic principles of animation.

I normally start by creating simple key poses, sometimes using "stick paths" just to understand what kind of rig I'll need. Once I have a simple rig for the character, I begin animating the in-between frames, and only then do I add details like lighting, shadows, and textures. I usually leave the animation of the head/face for last, I'm not sure why, probably it's just a habit.

Without a doubt what I enjoy the most is the challenge of always doing something new, either animating different art styles or trying out a new character movement that I've never done before. It constantly requires me to put my brain to work, figuring out how to achieve it, and it never gets boring.

Bella:

You've worked in so many different fun styles. Is there one you enjoy the most?

André:

To be honest, I don't have a preferred style, I simply enjoy animating. Nowadays, I have been able to choose

my projects with more aesthetic consideration, which is great! In the past, I animated numerous stock image characters, but now I tend to collaborate with illustrators who have their own unique style. In addition to character animation, I'm particularly drawn to animating technology videos in a UX/UI style, with all that gradients and abstract shapes, I love it!

 

Gif from the “Make your Flag Green” project.

 

Bella:

Is there a project you've worked on that stands out as a favorite to you?

André:

Yes! I’ve a project that is very dear to me, and surprisingly, it's a video without any characters. What makes me love this video so much is that it was created from scratch - script to final video by myself, my wife, and my former business partner— a very small team. We had limited time and resources, but it was a lot of fun to work on and it gained quite a lot of views on social media.

Here's the link for anyone who wants to check it out.

Bella:

When you find yourself in a creative rut, how do you get out of it? What or who inspires you?

André:

Well, I strive to remain in a perpetual state of motion, keeping myself updated both online and in the so-called "real world," although who knows if we're already in the Matrix after all these AI advancements. I go to museums, concerts, and industry conferences to seek

inspiration too. Sometimes, I observe people, like people riding bicycles on the streets, and that becomes a source of inspiration for animating a character. I’ve always been very observant, so be careful not to become a reference in my work!

Bella:

What's the proudest moment in your career thus far?

André:

The first time I worked for a major studio outside of Brazil I really felt like I had broken a barrier. After opening that door, international clients started coming one after another, leading to cooler projects, working with big teams and renowned brands.

 

Frame from the Shillington Manifesto - one of André’s favorite projects.

 

Bella:

Any final words of advice or projects coming up this year that you're excited about you'd like to share?

André:

Firstly, I would like to thank Dash for the invitation and acknowledge this initiative that, in my opinion, adds a lot to our community. Thank you!! \o/

A piece of advice for everyone starting in this field is to remember that it's not enough to master all the software. We must realize that a significant part of the work is communication. Often, the biggest challenge is understanding what the client truly wants and finding the best way to convey the message. Sometimes, it's something simple, yet powerful. What I mean is that having good communication with your client is more

valuable than spending nights trying to create something overly complex that isn't what the client desires but rather what you want.

Recently, I was invited to animate Colonel Sanders from KFC, which was awesome, because he is such a recognizable character. It was a super complex photo-collage project, but at the same time, a lot of fun. We are still working on the Behance page, but here is the final video. I hope you enjoy it:

 
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